Technology & Enterprise

Food & Nutrition

  • Nutrients and their functions
  • Pasta Salad
  • Pizza making
  • Healthy Eating
  • Shortbread
  • Flapjack

Theory of each practical and key terms taught through practical

  • Macro and micro nutrients
  • Crudités – skills based
  • Mac n Cheese
  • Cottage Pie
  • Hassleback potatoes
  • Victoria sponge
  • Scotch egg
  • Cheesecake
  • Theory of each practical and key terms taught through practical

KS3 Design & Technology

  • Structures
  • Iterative Design
  • Textiles
  • E-textiles
  • Drawing
  • Sustainability
  • Drawing
  • Enterprise
  • Practical – Metals
  • Practical – Polymers and Timbers

KS3 Computer Science

  • E-Safety, ICT Skills and School Systems
  • Spreadsheet Modelling
  • Python Magic
  • Problem Solving
  • Flowol
  • Kodu Games Design
  • E-Safety and Visual Basic
  • HTML
  • Databases
  • Binary
  • Scratch
  • E-Safety and Python Text Adventure
  • Photoshop and Image Editing
  • Heroes of Computing
  • What Are Computers

GCSE Food & Nutrition

  • Practical skills: intermediate to higher cookery skills with little reliance on standard components.
  • Students will cover a range of meals and desserts with a focus on presentation including doughs, sponges, pastries, sauces, cook chill meals
  • Understanding food science and nutrients in depth
  • Investigation into a food science task. This focuses on report writing and conducting an investigation
  • A wide range of social, moral, cultural and environmental issues
  • NEA 1 – Investigative Report (15%)
  • NEA 2 – A portfolio of work including a final 3 course meal (35%)
  • Final Exam (50%)

GCSE Design & Technology

Core Technical Principles

  • New and emerging technologies
  • Energy generation and storage
  • Developments in new materials
  • Systems approach to designing
  • Mechanical devices
  • Materials and their working properties

Design and Make Principles

  • Investigation, primary and secondary data
  • Environmental, social and economic challenge
  • The work of others
  • Design strategies
  • Communication of design ideas
  • Prototype development
  • Selection of materials and components
  • Tolerances
  • Material management
  • Specialist tools and equipment
  • Specialisttechniques and processes

Cambridge Nationals Creative iMedia

Pre-Production Skills

  • Purpose and Content
  • Planning
  • Production
  • Review

Digital Graphics

  • Purpose and Properties
  • Planning
  • Create
  • Review

Multipage Website

  • Purpose and Features
  • Planning
  • Production
  • Review

Interactive multimedia product

  • Uses and Properties
  • Planning
  • Create
  • Review

BTEC Construction and The Built Environment

Unit 3: Construction & Design. Learning Aims:

  • A understand the work of the construction industry
  • B understand a client’s needs to develop a design brief for a low-rise building
  • C produce a range of initial sketch ideas to meet the requirements of a client brief for a low-rise building

Unit 9: Exploring Electrical Principles and Techniques: Learning Aims:

  • A understand tools, materials and equipment used for electrical engineering operations
  • B develop practical skills using safe techniques to undertake electrical operations
  • Unit 1: Construction Technology. Learning Aims:
    • A understand the structural performance required for low-rise construction
    • B explore how sub-structures are constructed
    • C explore how superstructures are constructed.

    Unit 2: Scientific and Mathematical Applications for Construction. Learning Aims:

    • A understand the effects of forces and temperature changes on materials used in construction
    • B use mathematical techniques to solve construction problems.

GCSE Computer Science

  • Fundamentals of computer programming
  • Problem Solving
  • Number systems, including binary, denary and hexadecimal
  • Binary representation of characters, images and sounds
  • Computer architecture
  • Computer memory
  • Networks
  • Network protocols
  • Programming project
  • Compression
  • Storage
  • Internet fundamentals
  • Data handling
  • Encryption
  • Security
  • Ethical, legal, environmental and cultural concerns

Cambridge Nationals Engineering Design

R106 –  Product analysis and research skills

  • Product Analysis
  • Manufacturing techniques
  • Safety Standards

R107 –  Developing and presenting engineering designs

  • Generating Designs
  • Developing Designs
  • Developing CAD techniques

R105 – Design Briefs and specifications

  • The design Cycle
  • Design specifications
  • User requirements

R108  – 3D Design Realisation

  • Planning
  • Safety requirements
  • Production

GCSE Business Studies

The course is a 2 year course with 2 exams to sit. Both exams are sat at the end of Year 11 and are worth 50% each. The exam is sat with the OCR exam board.  In Year 10 students cover:

Business Activity:

  • Enterprise
  • Ownership
  • Business Plans
  • Objectives
  • Stakeholders
  • Business Growth

Marketing:

  • Role of Marketing
  • Product
  • Place
  • Price
  • Promotion
  • Market Research
  • Segmentation

People

  • Role of Human Resources
  • Organisational Structures
  • Communication
  • Recruitment
  • Selection
  • Monetary Motivation
  • Non-monetary Motivation
  • Training
  • Employment Law

The course is a 2 year course with 2 exams to sit. Both exams are sat at the end of Year 11 and are worth 50% each. The exam is sat with the OCR exam board.  In Year 11 the following content is taught:

Operations:

  • Production Processes
  • Quality
  • Sales Process and Customer Service
  • Consumer Law
  • Business Location
  • Working With Suppliers

Finance:

  • Role of Finance
  • Sources of Finance
  • Revenues, Costs, Profits and Loss
  • Break Even
  • Cash and Cash Flow

Influences on a Business:

  • Ethical Considerations
  • Environmental Considerations
  • Globalisation
  • The Independent Nature of Business

Please contact Mrs Lindsay Carling for more information on the Technology and Enterprise curriculum.